What My Kids Learned From a Videogame

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A child plays video game Minecraft in London July 4, 2015.



My kids survived lockdown by living online, playing Minecraft. They linked up with friends and escaped into this virtual realm, where the goal is to survive and prosper in the wilderness. They re-created “Lord of the Flies,” marooning themselves on a distant world free of adult supervision, where they either had to create a new society or, well, kill one another.

In an age when videogames and action movies keep getting faster, Minecraft is mind-numbingly slow. My younger son, 12, spent weeks raising turtles on a farm to get their shells. I am astounded that he has the patience to do this. He is reluctant to walk our real dog, but he cares enthusiastically for his virtual pets.

In the real world, I provide for all of my kids’ needs, but in Minecraft they have to work for everything they create. A neighbor told me that for the first time she can remember, her son swept the kitchen floor. “It’s kind of like playing Minecraft,” he told her, adding that he’d just finished cleaning debris (known as “podzol”) from his online property.

The kids get really upset when someone steals their stuff. And no one wants to maintain the communal areas. To establish some order, one of the kids—the

James Madison

of the group—decided to draft a set of basic governing principles in their dedicated chat room. The kids, eager to protect what they had built, all signed the document.

These rules specially prohibit “griefing”—either being a nuisance or disrupting the experience by exploiting quirks in the game’s design. To enforce the rule, the kids built a courthouse and appointed a judge. They were excited about the first trial—the adjudication of a theft of “netherite,” a rare mineral. It was like the olden days when town folks flocked to the courtroom to witness a spectacle. The trial began at 8 p.m. on a Friday. The opposing sides made their respective arguments. The judge—the oldest player and Gandalf of the group—ruled, and then a fight broke out and the players all killed one another. Fortunately, in Minecraft, players can come back to life. In the end there were no hard feelings.

Ultimately, the kids seemed to give up on their judicial system. To my consternation, they converted the courthouse into a bank where they could store their possessions. It seemed to be a case of paupers—who had grown rich and risen to the ranks of oligarchs—discovering that preservation of wealth was more important than justice. But it seemed that I had missed the point. Several of the neighborhood kids told me the constant upheaval was what made it all fun.

In the evenings, I often crept up to our attic to watch them play. The kids were participating in the world’s greatest political science class, learning (albeit unknowingly) the principles behind


“social contract” and Lloyd’s “tragedy of the commons.” I tried to discuss this with them, but I quickly realized that I would just be “griefing” them. The magic of this realm existed only when I climbed back down the stairs.

Mr. Halpern is an author, journalist, and winner of the 2018 Pulitzer Prize in editorial cartooning for writing the series “Welcome to the New World.”

Journal Editorial Report: The week’s best and worst from Kim Strassel, Kyle Peterson, Mary O’Grady and Dan Henninger. Image: Virgin Galactic/EPA/Shutterstock/Getty Images Composite: Mark Kelly

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Appeared in the July 19, 2021, print edition.

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